G-SYNC 101: External FPS Limiter HOWTO


In-game vs. External Framerate Limiters*

*As of Nvidia driver version 441.87, Nvidia has made an official framerate limiting method available in the NVCP; labeled “Max Frame Rate,” it is a CPU-level FPS limiter, and as such, is comparable to the RTSS framerate limiter in both frametime performance and added delay. The “Nvidia Inspector: 2> Frame Delay” setup detailed further below is legacy, and does not apply to the “Max Frame Rate” limiter, the setup of which is also now detailed below it.

As described in G-SYNC 101: In-game vs. External FPS Limiters, In-game framerate limiters, being at the game’s engine-level, are almost always free of additional latency, as they can regulate frames at the source. External framerate limiters, on the other hand, must intercept frames further down the rendering chain, which can result in delayed frame delivery and additional input lag; how much depends on the limiter and its implementation.

In-game framerate limiters, however, aren’t available in every game, and while they aren’t required for games where the framerate can’t meet or exceed the maximum refresh rate, if the system can sustain the framerate above the refresh rate, and a said option isn’t present, an external framerate limiter must be used with G-SYNC to prevent V-SYNC-level input lag instead.

RTSS is a CPU-level FPS limiter, and introduces up to 1 frame of delay, whereas Nvidia Inspector uses a driver-level FPS limiter, which introduces 2 or more frames of delay. See G-SYNC 101: In-game vs. External FPS Limiters for complete details, along with input latency tests comparing the two external solutions against an in-game limiter.

RivaTuner Statistic Server: <1 Frame Delay

RTSS is available standalone here, or bundled with MSI Afterburner here.

If only a framerate limiter is required, the standalone download will suffice. MSI Afterburner itself is an excellent overclocking tool that can be used in conjunction with RTSS to inject an in-game overlay with multiple customizable performance readouts.

Blur Buster's G-SYNC 101: External FPS Limiter HOWTO

RTSS can limit the framerate either globally or per profile. To add a profile, click the “Add” button in the lower left corner of the RTSS windows and navigate to the exe. To set a frame limit, click the “Framerate limit” box and input a number.

Nvidia Inspector: 2> Frame Delay

An unofficial extension of the official Nvidia Control Panel, Nvidia Inspector (download here) exposes many useful options the official control panel does not, including a driver-level framerate limiter.

Nvidia Inspector can limit the framerate either globally or per profile (more details on profile creation can be found here).

To set a frame limit, locate the “Frame Rate Limiter” dropdown in the “2 – Sync and Refresh” section, select the desired limit, and then click the “Apply Changes” button in the upper right corner of the Nvidia Inspector window.

Blur Buster's G-SYNC 101: External FPS Limiter HOWTO

As of Nvidia Profile Inspector version 2.1.3.6 and Nvidia driver branch R381 or later, a new “Frame Rate Limiter Mode” dropdown has been introduced with a “Limiter V2 – Force Off” option:

Blur Buster's G-SYNC 101: External FPS Limiter HOWTO

This option claims to reduce the limiter’s input lag; exactly by how much, and with what combination of settings, remains to be determined.

NVIDIA Control Panel: <1 Frame Delay

As of Nvidia driver version 441.87, Nvidia has made an official framerate limiting method available in the NVIDIA Control panel labeled “Max Frame Rate.”

To set a framerate limit, navigate to the “Manage 3D settings” section in the NVCP, locate the “Max Frame Rate,” entry, select “On,” set the desired limit, select “OK,” and finally select the “Apply” button after it appears in the lower right corner of the NVCP window.



2203 Comments For “G-SYNC 101”

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Anna Rei
Member
Anna Rei

Hi, I’m using an LG C1 at 4K 120hz. If I’m playing more demanding titles and I’m around the 60fps range, will g sync still work just fine? And if it mostly hovers around 60, should I just cap the fps to 60?

Maulcun
Member
Maulcun

G-SYNC + V-SYNC + Low Latency Mode Ultra feels smoother. Thank you for the tips.

Low Latency Mode Ultra automatically limit your framerate to 4 fps below your max refresh rate. So… You dont need limit your framerate manually via NVCP.

Yulian
Member
Yulian

ello my system
Monitor Q27G2S/EU
CPU Ryzen 3700X
Video card MSI 1060 6 GB
RAM 16 GB

In games 200 + FPS, 165 Hz is set everywhere (Desktop, game, Nvidia) but there is no smoothness in games

Yulian
Member
Yulian

Hello my system
Monitor Q27G2S/EU
CPU Ryzen 3700X
Video card MSI 1060 6 GB
RAM 16 GB

In games 200 + FPS, 165 Hz is set everywhere (Desktop, game, Nvidia) but there is no smoothness in games

aserojmdsp
Member
aserojmdsp

hello. i’m new here. Did i set mine correct?
my specs are listed below

Monitor: Samsung G7 32″ 240hz
CPU: i5 11600 non-k
GPU: RTX 3070 ti
RAMS: 4x8gb 3200mhz

Monitor Setting:
Adaptive Sync: On

NVCP Setting:
Preferred Refrest Rate: Highest Available
Vertical Sync: On
Low Latencyh Mode: Off
Max Frame Rate: Off
Enable G-Sync, G-Sync Compatible: Checked

In-Game Setting: Warzone
Nvidia Reflex Low Latency: On
V-Sync: Off
Custom Framerate Limit: 237

Thank you.

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