G-SYNC 101: Closing FAQ


“Let me get this straight…”

“Closing FAQ” published Jan 25, 2019

G-SYNC 101 has been around long enough now to have accumulated some frequently asked follow-up questions from readers, both in the comments sections here and in the Blur Busters Forums.

To avoid further confusion or repeat questions, I have compiled a selection of them below for easier access. This section may change and grow as time goes by, so check back here regularly for updates before asking your question.



3121 Comments For “G-SYNC 101”

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hustlerhehe
Member
hustlerhehe

and what setting do you prefer in nvidia inspector
gsync – application requested state ?
allow/force off/disallow/ultra low motion blur/fixed refresh rate ?

edwpat
Member
edwpat

I always have high fps when I play and I notice a delay and when I deactivated G syng I felt more fluid. Is it normal or should I activate it again

OscarOn240Hz
Member
OscarOn240Hz

Valve added a recommendation for G-Sync users in CS2 where they recommend to turn G-Sync on and V-Sync (ingame) on. Now my question is if I should still disable V-Sync ingame or should I turn it on in this case and let the NVCP V-Sync do it’s job.

hustlerhehe
Member
hustlerhehe

Hello, I have an Asus VG279QM 280 Hz monitor
I wonder if gsync bites with the elmb sync monitor function.
can you comment?

If I understand correctly, i need to subtract 3 fps from hz, so in my case, if I use 280 hz, then 277fps lock in nvidia settings and games.

although the strange thing is that if I have locked 277 fps, the steam overlay shows that it is supposedly locked at 260 fps, this is strange.

I did everything as per the guide above

Harachten
Member
Harachten

Hi, is it normal that gsync affects mouse cursor? for example, im playin WoW where fps changes always from 200 to 60 especially in raids, with g sync on my mouse is also affected and the cursor movement drops to 60fps too, is this normal or a bug? also for some reason my gsync only works when i enable it per app and globally too

wpDiscuz