G-SYNC 101: Hidden Benefits of High Refresh Rate G-SYNC


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Often overlooked is G-SYNC’s ability to adjust the refresh rate to lower fixed framerates. This can be particularly useful for games hard-locked to 60 FPS, and has potential in emulators to replicate unique signals such as the 60.1Hz of NES games, which would otherwise be impossible to reproduce. And due to the scanout speed increase at 100Hz+ refresh rates, an input lag reduction can be had as well…

Blur Buster's G-SYNC 101: Input Lag & Optimal Settings

The results show a considerable input lag reduction on a 144Hz G-SYNC display @60 FPS vs. a 60Hz G-SYNC display @58 FPS with first on-screen reactions measured (middle screen would show about half this reduction). And while each frame is still rendered in 16.6ms, and delivered in intervals of 60 per second on the higher refresh rate display, they are scanned in at a much faster 6.9ms per.



1948 Comments For “G-SYNC 101”

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Evok99
Member
Evok99

I just purchased the new Viewsonic XG2431 that features the blurbusters 2.0 approval. I plan on setting up the PureXP+ tomorrow to play with Overwatch. I can max Overwatch out at about 340fps consistently. Do you have any recommendations in how to setup gsync and PureXP+ for the lowest framerate? Should i cap my frames to 237fps with gsync and vsync enable even though I can get a much higher frame rate?

Maybe I would be better off with a 360hz monitor and no light striving? Thank you. This is all new to me.

roro13200
Member
roro13200

hello I wanted to know in nvcp, the refresh rate we must put it on which option? app-controlled or higher? I have an asus and there is a trace free option that adds input lag?
thank you for your work!

blz
Member
blz

Hello,
I play at 250-290 fps on valorant/csgo, 190 fps on valorant on a MSI G24C monitor should I use freesync (gsync compatible) when my frame rate is way above my 144hz refreshrate? Will the added input lag be worth the lesser tearing?

reaxtic
Member
reaxtic

Hi,
best settings for low input lag is a Gsync + LLM + V-sync in NVCP?

rocky.gaoa
Member
rocky.gaoa

hi,you said
“In-game Settings:
Disable all available “Vertical Sync,” “V-SYNC,” “Double Buffer,” and “Triple Buffer” options.”

does it mean prohibit the V-Sync working finally?

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